VACNET Anti-cheat

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I went through, and tried to summarise everything said in the recent GDC presentation.
You can find the original video here:
Also the part where I predicted all this stuff before it was cool:

0:18 - Cheating and the impact it has in CS:GO
1:52 - The Trust Factor
2:31 - Existing anti-cheat methods (VAC)
3:59 - Overwatch
4:59 - Improving Overwatch with deep learning?
6:30 - Has VACNET improved overwatch / itself so far?
8:14 - How is the information collected / analysed?
9:03 - Fun facts, figures and hardware
9:52 - Q&A and other observations
11:59 - Conclusion

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